Other than that, DOS2 has a way better skill system. like after you put in JUST 3 points, you'd start specing into other skills just for the boosts. necro giving life leech for EVERY attack even through decay compared to most other skills. huntsman is honestly the weakest of all the skills post 3 points, polymorph giving you up to 10 attribute points is ridiculous. where some skills are clearly superior to others.īetween huntsman and polymorph. which are ''ultimate'' source skills.) combined with how the skills give you these ''buffs''. Beyond having 10 points to put in each skill but getting 90% of the skills with only 3 points (with 5 giving you the last 10%. Although the way the combat skills work in DOS2 somewhat bugs me. If we had the skill system of DOS2 in DOS1, DOS1 would be way better. Although I like the skill diversity/mechanics a lot more. Story, graphics, armor variation, charactersĪgreed. If you're looking for the iPad system specs that the new verison supports, you'll find that over in its app store listing.Originally posted by Hexxer:the Story, and the background of the Origin Characters, all that stuff is much better in the Divinity 2.īut, what I liked more in the Divinity 1 was, the enemies were much more physical at the start, like orcs with bows and swords, skeletons with bows and swords and not much elements, so you felt special like a Hero.in the Divinity 2, everyone at the first map uses everything elemental, everything explodes, everything is massive, burn everywhere etc, thats what I didnt like in the two.Īnd I liked more the crowd control of the 1 too, you had to be clever the the frosts and stuns etc. Now you can hassle your iPad-owning buddies into starting its lengthy campaign with you too. It ranks on several of our besties lists such as the best RPGs, best games of the 2010s, and best co-op games. I think it's wonderful, as does the RPS hivemind. The huge turn-based RPG campaign is full of humor, experimentation, and surprises. If you've made it all the way down here, I don't imagine you need me to tell you much about D:OS2. It also supports using a gamepad or mouse and keyboard, for what its worth. If you'd already been playing D:OS2 on your Mac and have a hankering for being more mobile, the iPad version allows cross-saves between your two devices. You can catch it in all its Definitive Edition glory right here in the new iPad trailer. The objective is to release a truly mobile version with a gameplay experience that exceeds or mirrors consoles & PC." I don't know how you wound up here on this PC site, but I'll gladly let you know that Larian say "we wanted to bring the game to hardware capable of handling the entire Divinity experience without compromising on quality, or features. Perhaps you happen to be the iPad owner in question. I'm not rolling in iPad pals but hey, it's one more option than we had before. It doesn't support multiplayer between PC and Switch though, or PC and any other console.Ĭross-play has already been available for Mac and PC users, but the addition of iPad to that compatibility group seems like a nice little win. As of its Switch launch, D:OS2 does support sharing your save file with cross-progress between Steam and Switch. If you too have co-op pals who don't own PCs, here's yet another way to try and rope them into one of the best co-op games around thanks to cross-platform multiplayer between PC, Mac, and iPads.ĭivinity: Original Sin 2 has been released on plenty of platforms (PC, Stadia, Switch, Playstations, Xboxes, Mac, etc.) but doesn't actually support co-op between most of them. It may seem like Larian Studios' last big game had gotten a release on just about every platform you could think of, but no. As an enjoyer of co-op campaigns, an enjoyer of RPGs, and specifically an enjoyer of co-op RPG romp Divinity: Original Sin 2, here's a nice bit of news.
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